PR
1/8
Camel
Camels carry three hundred pounds across dune country for eight days without water. D'horvakk caravans run them in strings of forty and sell them out of a string at a high price.
- Physiology
- Beast
- Size
- Large
- Speed
- 50 ft.
- Armor class
- 11
- Hit points
- 15 (2d10 + 4)
- Proficiency
- +2
- STR 16 +3 save +3
- DEX 8 -1 save -1
- CON 14 +2 save +2
- INT 2 -4 save -4
- WIS 8 -1 save -1
- CHA 5 -3 save -3
- Passive Perception
- 9
- Languages
- None
- Found in
- Desert , Hyperlane Corridor
Traits
-
Beast of Burden
The camel counts as one size larger for the purpose of carrying capacity.
-
Water Store
The camel can go 8 days without water before it suffers any effect of thirst.
Actions
-
Bite
+5 to hit · reach 5 ft.
1d4 + 3 bludgeoning damage
A bite from the camel.