Bestiary · Undead

PR 5

Flensed

Flensed are made in the Plane of Oblivion, and the same ritual cuts appear on every one. A flensed does not hurry and does not speak. It arrives where a rite was performed badly and takes the person who performed it.

Flensed, drawn at Medium scale
Physiology
Undead, Aberration
Size
Medium
Speed
30 ft.
Armor class
15
Hit points
82 (11d8 + 33)
Proficiency
+3
  • STR 16 +3 save +3
  • DEX 14 +2 save +2
  • CON 17 +3 save +3
  • INT 14 +2 save +2
  • WIS 16 +3 save +6
  • CHA 17 +3 save +6
Skills
Insight +6 , Perception +6
Passive Perception
16
Senses
blindsight 60 ft., darkvision 120 ft., telepathy 60 ft.
Languages
Netherspeech
Damage resistances
cold, necrotic, piercing
Condition immunities
charmed , frightened , poisoned , exhausted
Found in
Plane of Oblivion , Rift Breach

Traits

  • Unhurried

    The flensed cannot take the Dash action and cannot be moved against its will by any effect below 6th level.

  • Stillness Aura

    A creature that starts its turn within 15 feet of the flensed makes a DC 14 Wisdom save or has its speed reduced to 0 until the start of its next turn.

Actions

  • Multiattack

    The flensed makes two Hook and Chain attacks.

  • Hook and Chain

    +5 to hit · reach 15 ft.

    2d8 + 2 slashing damage

    On a hit the target is pulled 10 feet toward the flensed.

  • Open

    This action recharges after a short rest. One creature within 5 feet makes a DC 14 Constitution save, taking 6d8 slashing damage and gaining one level of exhaustion on a failure, or half as much damage on a success.