Giant Cockatrice
A cockatrice is a nuisance that turns a hand to stone for an hour. This is the same animal grown out past anything a farmyard produces, with a bite that sets for good unless it is treated within the day. It is still a bird: it is stupid, territorial, and entirely committed to whatever piece of ground it woke up on.
- Physiology
- Monster
- Size
- Large
- Speed
- 30 ft., fly 50 ft.
- Armor class
- 13
- Hit points
- 75 (10d10 + 20)
- Proficiency
- +2
- STR 13 +1 save +1
- DEX 16 +3 save +3
- CON 15 +2 save +2
- INT 2 -4 save -4
- WIS 13 +1 save +1
- CHA 5 -3 save -3
- Skills
- Stealth +5
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- None
Traits
-
Still a bird
Will not leave the ground it has claimed, and returns to it if driven off.
Actions
-
Multiattack
Makes two bite attacks.
-
Bite
+5 to hit · reach 5 ft.
2d6 + 3 piercing damage
The target makes a DC 13 Constitution save. On a failure it begins to turn to stone and is Restrained, repeating the save at the end of its next turn. On a second failure it is Petrified until treated within 24 hours, and permanently after that.