Bestiary · Beast

PR 6

Stonehorn

A stonehorn is low, wide and slow and plated in fused scale. Its nose horn turns rocks over, settles territorial disputes and goes through a vehicle door. Stonehorns avoid fights and defend their territory against anything that enters it, including a survey vehicle parked in the wrong dry wash.

Stonehorn, drawn at Large scale
Physiology
Beast
Size
Large
Speed
40 ft.
Armor class
17
Hit points
110 (13d10 + 39)
Proficiency
+3
  • STR 20 +5 save +5
  • DEX 10 +0 save +0
  • CON 17 +3 save +6
  • INT 2 -4 save -4
  • WIS 12 +1 save +1
  • CHA 5 -3 save -3
Skills
Perception +4
Passive Perception
14
Senses
keen smell
Languages
None
Damage resistances
bludgeoning, piercing, slashing
Found in
Desert , Grassland

Traits

  • Fused Plate

    Its resistance to physical damage does not apply against an attack that scores a critical hit.

  • Charge

    If it moves at least 20 feet straight toward a creature and hits it with a horn attack, the target takes an extra 3d8 damage and is pushed 15 feet.

  • Fixed Course

    The stonehorn attacks only what is between it and where it was going, and stops once that is no longer the case.

Actions

  • Multiattack

    The stonehorn makes one Horn attack and one Tail attack.

  • Horn

    +8 to hit · reach 5 ft.

    2d12 + 5 piercing damage

  • Tail

    +8 to hit · reach 10 ft.

    2d8 + 5 bludgeoning damage