PR
1/2
Vermin Swarm
Swarms breed in cargo holds and on recycling decks when the recyclers fail. Cargo crews treat a swarm as a maintenance indicator.
- Physiology
- Beast
- Size
- Medium
- Speed
- 30 ft., climb 30 ft.
- Armor class
- 13
- Hit points
- 31 (7d8)
- Proficiency
- +2
- STR 9 -1 save -1
- DEX 16 +3 save +3
- CON 11 +0 save +0
- INT 2 -4 save -4
- WIS 10 +0 save +0
- CHA 3 -4 save -4
- Skills
- Stealth +5
- Passive Perception
- 10
- Senses
- darkvision 30 ft.
- Languages
- None
- Damage resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed , frightened , grappled , paralyzed , petrified , prone , restrained , stunned
- Found in
- Derelict Hull , Station Interior
Traits
-
Swarm
The swarm can occupy another creature's space. It cannot regain hit points or gain temporary hit points.
Actions
-
Bites
+5 to hit · reach 0 ft.
2d6 + 3 piercing damage
Bites from the whole swarm.
-
Scatter Reaction
When the swarm is hit by a weapon attack, the damage is halved and the swarm can move up to 10 feet.