Veteran Warrior
A veteran warrior took the land, worked it, raised a family on it and told none of them about the campaign. A levy, a debt or someone at the gate brings the chest back out. The neighbors notice how little ceremony there is: no speech, the harness put on in order, two straps checked, and he leaves.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 16
- Hit points
- 90 (12d8 + 36)
- Proficiency
- +2
- STR 17 +3 save +5
- DEX 13 +1 save +1
- CON 16 +3 save +5
- INT 11 +0 save +0
- WIS 14 +2 save +2
- CHA 12 +1 save +1
- Skills
- Athletics +5 , Intimidation +3 , Perception +4 , Survival +4
- Passive Perception
- 14
- Languages
- Common
- Found in
- Farmland
Equipment
Traits
-
Seasoned
The warrior cannot be Frightened by a creature or situation of a kind it has faced before.
-
Economy
The warrior's first attack in a fight is made with advantage, and it never moves farther than it needs to.
Actions
-
Multiattack
The warrior makes two Long Sword attacks.
-
Long Sword
+5 to hit · reach 5 ft.
2d8 + 3 slashing damage
-
Heavy Crossbow
+3 to hit · long range
1d10 + 1 piercing damage
-
Second Wind Bonus action
The warrior regains 3d10 hit points. It can do this once a day.