Masterwork Argo Powered Helmet
Armor Profile
- Class
- Powered
- AC
- +3
- Grade
-
IV · Masterwork - Rarity
-
Epic - Tier
-
IV · Spacefaring - Training
- Powered Armor
- Cost
- 9200
- Weight
- 4 lb
Without training in powered armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency
To make: 4,600 gm of materials and 50 days of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,150 gm and 13 days. Downtime
Properties
Hover or tap any of these for what it means.
- armorWorn protection. Sets or contributes to your armor class.
- armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
- poweredServo-assisted. It carries its own weight while it has charge, and yours once it does not.
- sealedAirtight. It holds pressure and keeps out what is in the air outside.
A sealed pot helm of the Argo pattern with its own air scrubber. It grants a +3 bonus to Armor Class beyond the ordinary pattern. Rebuilt around a frame that carries the load in compression, so the armor holds its own weight and the wearer moves as if unarmored.
Rules
-
Always on
- +3 AC
-
Unlike the ordinary piece, this one grants +3 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Armor Set
Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.