Masterwork Bone Boots

Masterwork Bone Boots

Armor Profile

Class
Medium
AC
+3
Grade
IV · Masterwork
Rarity
Epic
Tier
II · Industrial
Training
Medium Armor
Cost
8040
Weight
5 lb

Without training in medium armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 4,020 gm of materials and 50 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,005 gm and 13 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
  • mediumMedium armor. Adds a limited Dexterity bonus to your armor class.

Hide boots, lighter than they look, with cut bone lashed over the shin and instep in the Zyrrak pattern. It grants a +3 bonus to Armor Class beyond the ordinary pattern. Every plate cut from one beast and fitted to the next by hand. It turns an edge as well as light metal and weighs less.

Rules

  • Always on

    • +3 AC
  • Unlike the ordinary piece, this one grants +3 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3