Bone Cleaver
Weapon Profile
- Category
- Martial
- Damage
- 1d8 slashing
- Range
- Melee · 0–5 ft
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
II · Industrial - Training
- Martial Weapons
- Cost
- 45
- Weight
- 4 lb
Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 23 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 6 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- versatile (1d10)Usable in one hand or two. The die in brackets is the damage when both hands are on it.
A heavy cleaver blade ground thick along the spine and hafted long enough for two hands at need. Frontier abattoirs and frontier militias buy them from the same smiths.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.