Dart

Dart

Weapon Profile

Category
Simple
Damage
1d4 piercing
Range
Close · 6–30 ft
Grade
I · Standard
Rarity
Common
Tier
I · Pre-Industrial
Training
Simple Weapons
Cost
5
Weight
0.25 lb

Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 3 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 1 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • finesseUse Strength or Dexterity for its attack and damage, whichever is better.
  • thrownCan be thrown as a ranged attack using the same ability as a melee one.

A weighted steel throwing spike, sold by the dozen in an oiled roll.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3