Refined Fur Mittens

Refined Fur Mittens

Armor Profile

Class
Light
AC
+1
Grade
II · Refined
Rarity
Uncommon
Tier
I · Pre-Industrial
Training
Light Armor
Cost
508
Weight
3 lb

Without training in light armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 254 gm of materials and 10 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 64 gm and 3 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
  • lightSmall enough for an off-hand strike as a bonus action.

Mittens of pelt with the hide left on and the fur turned in. It grants a +1 bonus to Armor Class beyond the ordinary pattern. Better pelt, cured properly, and lined so it does not shed into everything.

Rules

  • Always on

    • +1 AC
  • Unlike the ordinary piece, this one grants +1 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3