Masterwork Hide Pants

Masterwork Hide Pants

Armor Profile

Class
Medium
AC
+3
Grade
IV · Masterwork
Rarity
Epic
Tier
I · Pre-Industrial
Training
Medium Armor
Cost
8012
Weight
4 lb

Without training in medium armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 4,006 gm of materials and 50 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,002 gm and 13 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
  • mediumMedium armor. Adds a limited Dexterity bonus to your armor class.

Leggings of thick untanned hide, laced up the outside of the leg. It grants a +3 bonus to Armor Class beyond the ordinary pattern. Fitted to one body over several sessions, so it moves with the wearer and never has to be adjusted.

Rules

  • Always on

    • +3 AC
  • Unlike the ordinary piece, this one grants +3 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3