Masterwork Juggernaut Helmet

Masterwork Juggernaut Helmet

Armor Profile

Class
Heavy
AC
+3
Grade
IV · Masterwork
Rarity
Epic
Tier
IV · Spacefaring
Training
Heavy Armor
Cost
8540
Weight
4 lb

Without training in heavy armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 4,270 gm of materials and 50 days of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,068 gm and 13 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
  • blast-shieldedLayered against overpressure. Built for people who set the charges.

A blast-shell helmet with a face grille and built-in hearing protection that is slow to remove. It grants a +3 bonus to Armor Class beyond the ordinary pattern. Cured under pressure in a single cycle, so there are no voids anywhere in it and nothing to start a delamination.

Rules

  • Always on

    • +3 AC
  • Unlike the ordinary piece, this one grants +3 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Armor Set

Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.

  1. Juggernaut Rig
  2. Juggernaut Helmet
  3. Juggernaut Gloves
  4. Juggernaut Pants
  5. Juggernaut Boots