Masterwork Plasma Cannon
Weapon Profile
- Category
- Heavy
- Damage
- 3d10 plasma
- Range
- Medium · 60/240 ft · to Long
- Handling
- Requires you to be in powered armor, or the weapon to be mounted on a vehicle. Energy cell holds 6 shots. Swapping the cell takes an action.
- Grade
-
IV · Masterwork - Rarity
-
Epic - Tier
-
IV · Spacefaring - Training
- Heavy Weapons
- Cost
- 11600
- Weight
- 28 lb
Without training in heavy weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 5,800 gm of materials and 50 days of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,450 gm and 13 days. Downtime
Special Modes
- Overcharge Discharge 2 slot
As part of the Attack action, you can channel Rift energy into the plasma well. The shot deals an additional 2d10 plasma damage on a hit and ignores resistance to plasma damage. After firing, the weapon cannot be fired at all for 1 minute and glows with a visible thermal bloom for that time.
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
- heavyUnwieldy for a Small creature, which attacks with it at disadvantage.
- rift-energy-cellRuns on a rift cell rather than an ordinary one. They are not interchangeable.
- powered-armor-required
A shoulder-braced plasma projector: a magnetic containment bottle, a primary capacitor bank and an aperture vent the diameter of a dinner plate. You gain a +3 bonus to attack and damage rolls made with it. The focusing optics were grown as a single crystal, and the beam holds its profile to the limit of the weapon's range without adjustment.
Rules
-
You must be in powered armor to fire this weapon, or it must be mounted on a vehicle.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.