Refined Sling Shot

Refined Sling Shot

Weapon Profile

Category
Simple
Damage
1d4 bludgeoning
Range
Medium · 31–150 ft
Grade
II · Refined
Rarity
Uncommon
Tier
I · Pre-Industrial
Training
Simple Weapons
Cost
500

Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 250 gm of materials and 10 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 63 gm and 3 days. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.

A leather cradle on two cords, loaded with any smooth stone. You gain a +1 bonus to attack and damage rolls made with it. Hardened hide, cut and molded wet to the wearer, then finished so it stays flexible in cold.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3