Continual Flame
Level 2 Evocation
- Casting Time
- 1 action
- Duration
- Until dispelled
- Range
- Melee · Touch
- Components
- V · S · M (ruby dust worth 50+ gm, which the spell consumes)
A flame springs from an object that you touch. The effect casts bright light in a 20-foot radius and dim light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.
Role
- damage