Axiom PR
3
Axiom Thrall
The Axiom Combine builds thralls for jobs that will outlast the person who commissioned them. A thrall works without rest and never revisits its instructions. It attacks with an arc carbine from Medium range.
Axiom Combine- Physiology
- Construct
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 16 (field lattice)
- Hit points
- 60 (8d8 + 24)
- Proficiency
- +2
- STR 16 +3 save +3
- DEX 14 +2 save +2
- CON 16 +3 save +5
- INT 12 +1 save +1
- WIS 13 +1 save +1
- CHA 10 +0 save +0
- Skills
- Technology +3 , Athletics +5
- Passive Perception
- 11
- Senses
- darkvision 120 ft.
- Languages
- Axiom Binary, Common
- Damage immunities
- poison, psychic
- Condition immunities
- charmed , exhausted , frightened , poisoned
- Found in
- Cometary Halo
Equipment
Traits
-
Immutable Form
The thrall is immune to any effect that would alter its form.
Actions
-
Arc Carbine
+4 to hit · medium range
2d6 + 2 lightning damage
The thrall makes two attacks with the carbine.
-
Ignore the Order Reaction
When an effect would make the thrall Charmed or Frightened, or otherwise change its instructions, the effect fails. The thrall then makes one Arc Carbine attack against whatever produced the effect.