PR
1
Carrion Flock
Carrion birds follow larger predators and gather over a fight. Crews treat a circling flock as a sign that a predator is close.
- Physiology
- Beast
- Size
- Medium
- Speed
- 10 ft., fly 50 ft.
- Armor class
- 13
- Hit points
- 38 (7d8 + 7)
- Proficiency
- +2
- STR 9 -1 save -1
- DEX 16 +3 save +3
- CON 12 +1 save +1
- INT 2 -4 save -4
- WIS 13 +1 save +1
- CHA 5 -3 save -3
- Skills
- Perception +3
- Passive Perception
- 13
- Languages
- None
- Damage resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed , frightened , grappled , paralyzed , petrified , prone , restrained , stunned
- Found in
- Grassland
Traits
-
Swarm
The flock can occupy another creature's space. It cannot regain hit points or gain temporary hit points.
-
Blinding Flurry
A creature that starts its turn in the flock's space is Blinded until the end of that turn on a failed Dexterity save against its save DC.
Actions
-
Beaks
+5 to hit · reach 0 ft.
2d8 + 3 piercing damage
Beak strikes from the whole flock.
-
Converge Reaction
When a creature within 20 feet is reduced to 0 hit points, the flock moves up to its speed to a space containing or adjacent to that creature.