D'horvakk Beast Master
Beast masters handle the sand snakes, pack beasts and watch animals a D'horvakk clan keeps. They work the dune seas and the clan holds, steer the animals with a goad spear, and train the aspirants who intend to try for a Khazrath bond.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 16 (chitin and hide)
- Hit points
- 90 (12d8 + 36)
- Proficiency
- +3
- STR 17 +3 save +3
- DEX 15 +2 save +2
- CON 17 +3 save +6
- INT 12 +1 save +1
- WIS 17 +3 save +6
- CHA 12 +1 save +1
- Skills
- Animal Handling +6 , Survival +6 , Perception +6 , Nature +4
- Passive Perception
- 16
- Senses
- tremorsense 30 ft., darkvision 60 ft.
- Languages
- Istryx, Common
- Damage resistances
- fire
- Found in
- Desert , Terran (Barren)
Equipment
Traits
-
Pheromonal Command
Beasts within 60 feet will not attack the master, and one beast it has bonded acts on its initiative.
-
Heat Adapted
Suffers no penalty from extreme heat or dehydration.
Actions
-
Goad Spear
+6 to hit · Spear · reach 10 ft.
2d8 + 3 piercing damage
Two attacks. A creature hit by both is driven 10 feet in a direction the master chooses.
-
Set the Pack Reaction
When a creature within 60 feet attacks the beast master or a beast it has bonded, every beast within 60 feet that is not hostile to the master moves up to its speed toward that creature.