Eldritch Prince
An eldritch prince holds a title that no living thing gave it. Its court is made of minds it took an interest in and kept, and it adds to them as a collector does. When it turns its attention on a room, the creatures in it take psychic damage and are Stunned, and any reduced to 0 hit points are taken into the court.
- Physiology
- Aberration
- Size
- Large
- Speed
- 30 ft., fly 60 ft. (hover)
- Armor class
- 21
- Hit points
- 356 (31d10 + 186)
- Proficiency
- +6
- STR 20 +5 save +5
- DEX 17 +3 save +3
- CON 22 +6 save +12
- INT 26 +8 save +14
- WIS 22 +6 save +12
- CHA 24 +7 save +13
- Skills
- Arcana +14 , Deception +13 , Insight +12 , Perception +12
- Passive Perception
- 22
- Senses
- truesight 120 ft., telepathy 300 ft.
- Languages
- Netherspeech, Common, Primordial, Myr
- Damage resistances
- cold, fire, lightning, bludgeoning, piercing, slashing
- Damage immunities
- psychic, poison
- Found in
- Plane of Oblivion , Rift Breach
Traits
-
The Court
Every creature it has taken is still available to it. It knows anything any of them knew.
-
Attention
A creature that starts its turn within 60 feet and can see the prince makes a DC 22 Intelligence save or takes 6d10 psychic damage and cannot take a reaction until the start of its next turn.
-
Closed Mind
The prince cannot be surprised, cannot be deceived, and is immune to any effect that would read or alter its mind.
Actions
-
Multiattack
The prince makes three tendril attacks, or uses Mind Blast and makes one tendril attack.
-
Tendril
+14 to hit · reach 20 ft.
4d10 + 8 psychic damage
The target's Intelligence is reduced by 1d4 until it finishes a long rest.
-
Mind Blast
Each creature within 60 feet makes a DC 22 Wisdom save. On a failure it takes 12d10 psychic damage and is Stunned until the end of its next turn. A creature reduced to 0 hit points this way is taken into the court instead of killed.
-
Erase Memory
One creature within 120 feet makes a DC 22 Intelligence save or loses the last hour, including why it came.
-
Teleport Bonus action
The prince teleports up to 300 feet to a space it can see, and one creature it chooses within 10 feet goes with it.