Halcyion Augmentate
An augmentate is a Halcyion who has replaced most of the body with machinery. The limbs are factory-built, and the torso is a plated shell with coolant lines showing at the joints. Most are dock hands, haulers and racers who bought the next grade to keep their contracts, and the Federation does not count them as soldiers. In a brawl an augmentate hits with hydraulic fists and an arm-mounted plating torch.
Halcyion Federation
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 35 ft.
- Armor class
- 16 (plated chassis)
- Hit points
- 75 (10d8 + 30)
- Proficiency
- +2
- STR 18 +4 save +6
- DEX 14 +2 save +2
- CON 16 +3 save +5
- INT 12 +1 save +1
- WIS 11 +0 save +0
- CHA 10 +0 save +0
- Skills
- Athletics +6 , Technology +3
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Common, Federation Standard
- Damage resistances
- kinetic
- Found in
- Derelict Hull , City , Station Interior , The Halcyion Sector
Traits
-
Mostly Machinery
The augmentate has advantage on saving throws against being Poisoned, and it does not need to breathe.
-
Coolant Bleed
When the augmentate takes fire damage, it is Slowed until the end of its next turn.
-
Industrial Grip
The augmentate has advantage on checks made to grapple, and a creature it is grappling is also Restrained.
Actions
-
Multiattack
The augmentate makes two Hydraulic Fist attacks.
-
Hydraulic Fist
+6 to hit · reach 5 ft.
2d6 + 4 kinetic damage
A punch from a hydraulic cargo-handling hand.
-
Arm Cutter
+6 to hit · reach 5 ft.
2d8 + 4 plasma damage
A cut from a plating torch.
-
Overclock Bonus action
Until the end of its next turn the augmentate's speed doubles and its fist attacks deal an extra 1d6 kinetic damage. It then takes 5 damage, which cannot be reduced.