Bestiary · Humanoid

Halcyion Augmentate

An augmentate is a Halcyion who has replaced most of the body with machinery. The limbs are factory-built, and the torso is a plated shell with coolant lines showing at the joints. Most are dock hands, haulers and racers who bought the next grade to keep their contracts, and the Federation does not count them as soldiers. In a brawl an augmentate hits with hydraulic fists and an arm-mounted plating torch.

Halcyion Federation
Halcyion Augmentate, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
35 ft.
Armor class
16 (plated chassis)
Hit points
75 (10d8 + 30)
Proficiency
+2
  • STR 18 +4 save +6
  • DEX 14 +2 save +2
  • CON 16 +3 save +5
  • INT 12 +1 save +1
  • WIS 11 +0 save +0
  • CHA 10 +0 save +0
Skills
Athletics +6 , Technology +3
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Common, Federation Standard
Damage resistances
kinetic
Found in
Derelict Hull , City , Station Interior , The Halcyion Sector

Traits

  • Mostly Machinery

    The augmentate has advantage on saving throws against being Poisoned, and it does not need to breathe.

  • Coolant Bleed

    When the augmentate takes fire damage, it is Slowed until the end of its next turn.

  • Industrial Grip

    The augmentate has advantage on checks made to grapple, and a creature it is grappling is also Restrained.

Actions

  • Multiattack

    The augmentate makes two Hydraulic Fist attacks.

  • Hydraulic Fist

    +6 to hit · reach 5 ft.

    2d6 + 4 kinetic damage

    A punch from a hydraulic cargo-handling hand.

  • Arm Cutter

    +6 to hit · reach 5 ft.

    2d8 + 4 plasma damage

    A cut from a plating torch.

  • Overclock Bonus action

    Until the end of its next turn the augmentate's speed doubles and its fist attacks deal an extra 1d6 kinetic damage. It then takes 5 damage, which cannot be reduced.