Bestiary · Humanoid

Human PR 4

HDF Pilot

A pilot wears a red high-pressure suit with the squadron mark at the shoulder and a plasma pistol clipped inside it. The training is for flying, and the suit is built for ejecting from a damaged craft. On a frontier world a pilot is often the only person who can get a damaged lifter off the ground. A party that wants to leave needs the pilot alive.

Halcyion Federation
HDF Pilot, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
16 (pressure suit)
Hit points
78 (12d8 + 24)
Proficiency
+2
  • STR 11 +0 save +0
  • DEX 18 +4 save +6
  • CON 14 +2 save +2
  • INT 16 +3 save +5
  • WIS 15 +2 save +2
  • CHA 14 +2 save +2
Skills
Acrobatics +6 , Perception +4 , Piloting +6 , Technology +5
Passive Perception
14
Languages
Common, Federation Standard
Found in
Terran (Verdant) , Station Interior , Hyperlane Corridor

Traits

  • Veteran Pilot

    The pilot has advantage on Piloting checks, and a vehicle it crews adds 2 to its armor class.

  • Pressure Suit

    The pilot can breathe in vacuum for 1 hour and ignores the first 10 falling damage it takes.

Actions

  • Multiattack

    The pilot makes two Flight Sidearm attacks.

  • Flight Sidearm

    +6 to hit · close range

    1d8 + 4 plasma damage

    A short plasma pistol clipped inside the suit.

  • Eject Bonus action

    The pilot takes the Disengage action and moves up to 20 feet without provoking an opportunity attack.

  • Strafing Run

    DC 14 Dexterity save

    If the pilot is crewing a flying vehicle, every creature in a 60-foot line makes a Dexterity saving throw, taking 4d6 ballistic damage on a failure and half as much on a success.