Bestiary · Humanoid

Istryxian Scout

Istryx runs to extremes of climate and only the adaptable reach maturity there. The HDF deploys them wherever terrain is unstable or contested.

Halcyion Federation
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
14 (hide and mesh)
Hit points
39 (6d8 + 12)
Proficiency
+2
  • STR 12 +1 save +1
  • DEX 17 +3 save +5
  • CON 14 +2 save +2
  • INT 12 +1 save +1
  • WIS 15 +2 save +2
  • CHA 11 +0 save +0
Skills
Stealth +7 , Survival +4 , Perception +4
Passive Perception
14
Senses
darkvision 60 ft.
Languages
Common, Istryx
Found in
Istryx , Hyperlane Corridor

Equipment

Traits

  • Environmental Tolerance

    Suffers no penalty from extreme heat, extreme cold, or thin atmosphere.

Actions

  • Composite Bow

    +5 to hit · long range

    1d8 + 3 piercing damage

    An arrow from a composite bow.

  • Break to Cover Reaction

    Immediately after the scout attacks, or when a creature first spots it, the scout moves up to its speed without provoking opportunity attacks and re-enters cover.