Bestiary · Beast

PR 12

Riftback Whale

Riftbacks run to several kilometers and disperse Rift Energy along the spiked dorsal fins that give them their name. They are social, respond to distress in the pod, and are generally harmless. A migrating pod crossing a hyperlane is a hazard to any convoy on it.

Physiology
Beast
Size
Colossal
Speed
0 ft., fly 80 ft. (hover)
Armor class
18 (hide and dorsal array)
Hit points
203 (11d20 + 88)
Proficiency
+4
  • STR 28 +9 save +9
  • DEX 8 -1 save -1
  • CON 26 +8 save +12
  • INT 8 -1 save -1
  • WIS 20 +5 save +9
  • CHA 16 +3 save +7
Skills
Perception +9 , Insight +9
Passive Perception
19
Senses
truesight 60 ft., blindsight 300 ft.
Languages
None
Damage resistances
cold, rift, bludgeoning, piercing, slashing
Damage immunities
poison
Condition immunities
decompressed , poisoned , prone , grappled , frightened
Found in
Nebula , Stellar Corona

Traits

  • Vacuum Native

    Needs no air and is immune to the Decompressed condition.

  • Sensor Wash

    Sensors and targeting systems within a mile suffer disadvantage.

  • Not Hostile

    Will not attack unless it or its pod is attacked first, and breaks off as soon as the attacker withdraws.

Actions

  • Fluke

    +13 to hit · reach 30 ft.

    4d8 + 9 bludgeoning damage

    Two attacks. A creature or vessel hit is pushed 30 feet.

  • Dorsal Surge

    DC 20 Constitution save

    Each creature and vessel within 60 feet takes 12d8 rift damage on a failed save, or half as much on a success. Recharges on a 5 or 6.

  • The Pod Closes Reaction

    When another Riftback within 500 feet is damaged, this one moves up to its speed toward it. Until the start of its next turn, attacks against that Riftback are made against this one instead.