Bestiary · Humanoid

Zaelyth Guerrilla

Zaelyth are the smallest and fastest of the Istryxian lineages and fight by hit-and-run from elevation. Their scales run dark and matte in jungle patterning, and they move silently on retractable claws.

Zaelyth Guerrilla, drawn at Small scale
Physiology
Humanoid
Size
Small
Speed
40 ft., climb 40 ft.
Armor class
16 (matte scale)
Hit points
60 (11d6 + 22)
Proficiency
+2
  • STR 12 +1 save +1
  • DEX 19 +4 save +6
  • CON 14 +2 save +2
  • INT 13 +1 save +1
  • WIS 16 +3 save +3
  • CHA 12 +1 save +1
Skills
Stealth +8 , Acrobatics +6 , Perception +5 , Survival +5
Passive Perception
15
Senses
darkvision 60 ft.
Languages
Istryx
Found in
Jungle , Istryx

Equipment

Traits

  • Vertical Mobility

    Climbing costs the guerrilla no extra movement, and it does not provoke opportunity attacks when it moves up or down.

  • Venom Fangs

    Once per short rest, one bite this turn also deals 3d6 poison damage.

Actions

  • Shortbow

    +6 to hit · long range

    1d6 + 4 piercing damage

    The guerrilla makes two attacks with the shortbow.

  • Climb Away Reaction

    When a creature the guerrilla attacked this round attacks it or moves toward its position, the guerrilla moves up to its speed, including vertically, without provoking opportunity attacks, and the triggering attack has disadvantage.