Shortbow

Shortbow

Weapon Profile

Category
Simple
Damage
1d6 piercing
Range
Medium · 80/320 ft · to Long
Handling
Requires arrows.
Grade
I · Standard
Rarity
Common
Tier
I · Pre-Industrial
Training
Simple Weapons
Cost
25
Weight
2 lb

Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 13 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 4 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.
  • two-handedBoth hands are needed to attack with it. You cannot hold anything else.

A single-curve wooden bow short enough to draw from horseback or a hunter's blind. The working bow of frontier rangers and Aurelion sun-orchard wardens, and any village fletcher can replace one.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier I Shortbow
  2. Tier I Longbow
  3. Tier I Composite Bow
  4. Tier IV Istryxian Bio-Bow
  5. Tier IV Energy Bow