Refined Aurel Militarum Boots

Refined Aurel Militarum Boots

Armor Profile

Class
Heavy
AC
+1
Grade
II · Refined
Rarity
Uncommon
Tier
III · Modern
Training
Heavy Armor
Cost
590
Weight
4 lb

Without training in heavy armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 295 gm of materials and 10 days of work, at a workshop with powered tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 74 gm and 3 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.

Ankle-high boots with steel shanks, issued one size large on the assumption of two pairs of socks. It grants a +1 bonus to Armor Class beyond the ordinary pattern. Shaped over a form and then fitted to one body, so the weight sits on the shoulders and hips instead of hanging off them.

Rules

  • Always on

    • +1 AC
  • Unlike the ordinary piece, this one grants +1 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Armor Set

Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.

  1. Aurel Militarum Chestplate
  2. Aurel Militarum Helmet
  3. Aurel Militarum Gloves
  4. Aurel Militarum Pants
  5. Aurel Militarum Boots