Masterwork Aurel Militarum Carbine
Weapon Profile
- Category
- Firearms
- Damage
- 1d12 ballistic
- Range
- Medium · 120/450 ft · to Long
- Handling
- 25-round magazine. Heavier and slower to reload than a commercial assault rifle, and built to be repaired in the field by a conscript with one tool.
- Grade
-
IV · Masterwork - Rarity
-
Epic - Tier
-
III · Modern - Training
- Firearms
- Cost
- 8420
- Weight
- 9 lb
Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 4,210 gm of materials and 50 days of work, at a workshop with powered tools, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,053 gm and 13 days. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
- autofireCan spray an area instead of a target, spending extra ammunition to do it.
A stamped-steel carbine with a 25-round magazine, the levy rifle of the Aurelion Army. You gain a +3 bonus to attack and damage rolls made with it. Built to the maker's own tolerances, tighter than any factory line holds.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.