Aurel Militarum Carbine
Weapon Profile
- Category
- Firearms
- Damage
- 1d12 ballistic
- Range
- Medium · 120/450 ft · to Long
- Handling
- 25-round magazine. Heavier and slower to reload than a commercial assault rifle, and built to be repaired in the field by a conscript with one tool.
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Training
- Firearms
- Cost
- 420
- Weight
- 9 lb
Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 210 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 53 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
- autofireCan spray an area instead of a target, spending extra ammunition to do it.
A stamped-steel carbine with a 25-round magazine, the levy rifle of the Aurelion Army. Serial numbers are recorded and accounted for after every engagement. Every part is stamped and interchangeable across three centuries of production, and a conscript can be taught it in a morning and repair it in the field with one tool.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.