Aurel Militarum Combat Shield

Aurel Militarum Combat Shield

Armor Profile

Class
Shields
AC
+2
Grade
I · Standard
Rarity
Common
Tier
III · Modern
Training
Shields
Cost
340
Weight
16 lb

Without training in shields, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 170 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 43 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • shieldHeld in the off hand for a flat bonus to armor class.
  • shieldHeld in the off hand. One shield at a time, and it needs a free hand.

Ballistic laminate on a stamped frame, with a vision block at eye height and a firing notch beside it. Aurel Militarum breach doctrine puts one at the front of every stack, and the trooper holding it does not carry the long gun.

Rules

  • Always on

    • +2 AC

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier I Buckler
  2. Tier I Wooden Shield
  3. Tier I Reinforced Wooden Shield
  4. Tier I Bone Shield
  5. Tier I Kite Shield
  6. Tier I Turtle Shell Shield
  7. Tier I Steel Shield
  8. Tier I Tower Shield
  9. Tier II Spiked Steel Shield
  10. Tier II Dwarven Tower Shield
  11. Tier III Aurel Militarum Combat Shield
  12. Tier III HDF Combat Shield
  13. Tier III Ballistic Shield
  14. Tier IV Hardlight Shield
  15. Tier IV Zyrrakian Vibro-Shield
  16. Tier IV Aurel Militarum Ion Shield
  17. Tier IV Ion Shield