Refined Combat Shotgun
Weapon Profile
- Category
- Firearms
- Damage
- 2d6 ballistic
- Range
- Close · 6–30 ft
- Handling
- Eight-round tube. Reload one shell per bonus action or the full tube as an action.
- Grade
-
II · Refined - Rarity
-
Uncommon - Tier
-
III · Modern - Training
- Firearms
- Cost
- 840
- Weight
- 8 lb
Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 420 gm of materials and 10 days of work, at a workshop with powered tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 105 gm and 3 days. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
- spread
A pump-action 12-gauge shotgun with a synthetic stock and a heat-shielded barrel. You gain a +1 bonus to attack and damage rolls made with it. The bore was lapped after rifling and the lockwork stoned smooth, so the trigger breaks clean and the shot goes where the sights say.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.