Refined Greatclub

Refined Greatclub

Weapon Profile

Category
Simple
Damage
1d8 bludgeoning
Range
Melee · 0–5 ft
Grade
II · Refined
Rarity
Uncommon
Tier
I · Pre-Industrial
Training
Simple Weapons
Cost
500
Weight
10 lb

Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 250 gm of materials and 10 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 63 gm and 3 days. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • two-handedBoth hands are needed to attack with it. You cannot hold anything else.

A shaped length of hardwood, weighted at the head and bound with iron strapping. You gain a +1 bonus to attack and damage rolls made with it. Cut from a straighter stave, seasoned longer, and the grain run true along the length so it does not split on a hard blow.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3