Hacker's Deck

Hacker's Deck

Item Profile

Grade
I · Standard
Rarity
Common
Tier
III · Modern
Cost
250
Weight
2 lb

To make: 125 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 32 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • gearEquipment that is neither weapon nor armor. Carried, worn, or set up and used.
  • intrusion-tools

A folding slate of gray-market electronics: encrypted bus interfaces, a haptic keyboard, an antenna array tuned to the major commercial protocols, and a chip-bank of pre-loaded intrusion routines. While using it and not Incapacitated, you have advantage on Technology checks made to access, override, or sabotage a Tier II, III or IV electronic, communications, or control system. It does not work against Tier V (Mythar, Valryn, deep-Rift) systems. Standard kit for Black Meridian operators and Echelon black-bag specialists.

Rules

  • Always on

    • advantage Technology
  • The Deck is not effective against Tier V (Mythar, Valryn, deep-Rift) systems.

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier III Lockpicks
  2. Tier III Hacker's Deck