Hacker's Deck
Item Profile
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Cost
- 250
- Weight
- 2 lb
To make: 125 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 32 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- gearEquipment that is neither weapon nor armor. Carried, worn, or set up and used.
- intrusion-tools
A folding slate of gray-market electronics: encrypted bus interfaces, a haptic keyboard, an antenna array tuned to the major commercial protocols, and a chip-bank of pre-loaded intrusion routines. While using it and not Incapacitated, you have advantage on Technology checks made to access, override, or sabotage a Tier II, III or IV electronic, communications, or control system. It does not work against Tier V (Mythar, Valryn, deep-Rift) systems. Standard kit for Black Meridian operators and Echelon black-bag specialists.
Rules
-
Always on
- advantage Technology
-
The Deck is not effective against Tier V (Mythar, Valryn, deep-Rift) systems.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.