Masterwork Halberd

Masterwork Halberd

Weapon Profile

Category
Martial
Damage
1d10 slashing
Range
Melee · 0–5 ft
Grade
IV · Masterwork
Rarity
Epic
Tier
I · Pre-Industrial
Training
Martial Weapons
Cost
8020
Weight
6 lb

Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 4,010 gm of materials and 50 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,003 gm and 13 days. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • heavyUnwieldy for a Small creature, which attacks with it at disadvantage.
  • reachAdds 5 feet to your reach when you attack with it.
  • two-handedBoth hands are needed to attack with it. You cannot hold anything else.

A polearm with an axe blade, spike and hook on one shaft, so you can cut, thrust or drag a rider off a saddle without changing weapons. You gain a +3 bonus to attack and damage rolls made with it. Every part of it has been replaced by a better one, and the whole moves as though it were cast in a single piece.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3