Refined Hand Crossbow

Refined Hand Crossbow

Weapon Profile

Category
Martial
Damage
1d6 piercing
Range
Medium · 31–150 ft
Grade
II · Refined
Rarity
Uncommon
Tier
I · Pre-Industrial
Training
Martial Weapons
Cost
575
Weight
3 lb

Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 288 gm of materials and 10 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 72 gm and 3 days. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.
  • lightSmall enough for an off-hand strike as a bonus action.
  • loadingOne shot per action, bonus action or reaction, however many attacks you have.

A one-handed crossbow small enough to carry under a coat. You gain a +1 bonus to attack and damage rolls made with it. The limbs were tillered by hand until they bend evenly, so the draw is smooth to the anchor instead of stacking at the end.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3