Healer's Kit

Healer's Kit

Item Profile

Grade
I · Standard
Rarity
Common
Tier
I · Pre-Industrial
Cost
5
Weight
3 lb

To make: 3 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 1 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • gearEquipment that is neither weapon nor armor. Carried, worn, or set up and used.
  • medicalTreats injury or condition. Counts as medical supplies where a rule asks for them.

A satchel of bandages, splints, and salves with ten uses. Spend one as an action to stabilize a dying creature without a Medicine check.

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier I Healer's Kit
  2. Tier III Medkit
  3. Tier IV Medpack
  4. Tier IV Medical Crate