Masterwork Heavy Crossbow

Masterwork Heavy Crossbow

Weapon Profile

Category
Martial
Damage
1d10 piercing
Range
Long · 151–1,000 ft
Grade
IV · Masterwork
Rarity
Epic
Tier
I · Pre-Industrial
Training
Martial Weapons
Cost
8050
Weight
18 lb

Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 4,025 gm of materials and 50 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,007 gm and 13 days. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.
  • heavyUnwieldy for a Small creature, which attacks with it at disadvantage.
  • loadingOne shot per action, bonus action or reaction, however many attacks you have.
  • two-handedBoth hands are needed to attack with it. You cannot hold anything else.

A windlass-cranked steel prod on a heavy stock, slow to span. You gain a +3 bonus to attack and damage rolls made with it. The limbs are laminated from three woods chosen for how they fail, so the cast is faster than the draw weight explains and the bow does not follow the string.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3