Pristine Leather Boots

Pristine Leather Boots

Armor Profile

Class
Light
AC
+2
Grade
III · Pristine
Rarity
Rare
Tier
I · Pre-Industrial
Training
Light Armor
Cost
2010
Weight
2 lb

Without training in light armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 1,005 gm of materials and 25 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 3, finished with a DC 15 check. To repair: 252 gm and 7 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • armor-pieceA piece rather than a suit. It changes no armor class on its own; a matched set of head, arms, hands, waist, legs and feet grants +1.
  • lightSmall enough for an off-hand strike as a bonus action.

Boots of boiled hide over a stitched sole, soft at the ankle so they make little noise. It grants a +2 bonus to Armor Class beyond the ordinary pattern. Re-cut with fewer seams, and those it has moved off the places that take hits.

Rules

  • Always on

    • +2 AC
  • Unlike the ordinary piece, this one grants +2 to Armor Class on its own. Completing its set grants the set's own +1 on top of that.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Armor Set

Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.

  1. Leather Cuirass
  2. Leather Cap
  3. Leather Gloves
  4. Leather Pants
  5. Leather Boots