Police Baton
Weapon Profile
- Category
- Simple
- Damage
- 1d6 bludgeoning
- Range
- Melee · 0–5 ft
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
II · Industrial - Training
- Simple Weapons
- Cost
- 15
- Weight
- 2 lb
Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 8 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 2 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- lightSmall enough for an off-hand strike as a bonus action.
- non-lethal
A weighted composite baton that collapses to the length of a hand. Civil enforcement services across settled space issue them. Its damage is non-lethal by default: a creature reduced to 0 hit points by it falls Unconscious and stable instead of dying.
Rules
-
Damage from a baton is non-lethal by default: a creature reduced to 0 hit points by it falls Unconscious and stable instead of dying.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.