Refined Vibro-Glaive
Weapon Profile
- Category
- Martial
- Damage
- 1d10 slashing
- Range
- Melee · 0–5 ft
- Grade
-
II · Refined - Rarity
-
Uncommon - Tier
-
III · Modern - Training
- Martial Weapons
- Cost
- 1280
- Weight
- 8 lb
Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 640 gm of materials and 10 days of work, at a workshop with powered tools, by a crafter with Rift Affinity 2, finished with a DC 13 check. To repair: 160 gm and 3 days. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- heavyUnwieldy for a Small creature, which attacks with it at disadvantage.
- reachAdds 5 feet to your reach when you attack with it.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
A glaive with an ultrasonic emitter running the length of the blade and the cell in the haft. You gain a +1 bonus to attack and damage rolls made with it. The heat path re-routed away from the grip, so the weapon can be run continuously without the hand cooking.
Rules
-
Ignores 2 points of Armor Class from non-powered armor.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.