Vibro-Glaive
Weapon Profile
- Category
- Martial
- Damage
- 1d10 slashing
- Range
- Melee · 0–5 ft
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Training
- Martial Weapons
- Cost
- 780
- Weight
- 8 lb
Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 390 gm of materials and 2 days of work, at a workshop with powered tools. To repair: 98 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- heavyUnwieldy for a Small creature, which attacks with it at disadvantage.
- reachAdds 5 feet to your reach when you attack with it.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
A glaive with an ultrasonic emitter running the length of the blade and the cell in the haft. It is much cheaper than a plasma head and makes little noise. It ignores 2 points of Armor Class from non-powered armor.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.