Javelin
Weapon Profile
- Category
- Simple
- Damage
- 1d6 piercing
- Range
- Melee · 0–5 ft
Thrown Close · 30/120 ft to Medium - Handling
- Balanced to stab with as well as throw.
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
I · Pre-Industrial - Training
- Simple Weapons
- Cost
- 5
- Weight
- 2 lb
Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 3 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 1 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- thrownCan be thrown as a ranged attack using the same ability as a melee one.
A throwing spear of light wood with a soft-iron head, sometimes left weak on purpose so it bends on impact and cannot be thrown back. Issued in bundles to Aurelion militia on pre-industrial worlds. Balanced to stab with as well as throw.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.