- Casting Time
- 1 action
- Duration
- Concentration, up to 10 minutes
- Range
- Melee · Self
- Components
- V · S
- Saving Throw
- CHA · The creature can enter the radius this turn.
A ring of hard light stands around you at head height. For the duration, undead, fiends, and aberrations have disadvantage on attack rolls against any creature inside a 10-foot radius of you. A creature of those types cannot willingly enter the radius unless it succeeds on a Charisma saving throw at the start of its turn. Attacks and spells from outside the radius pass through it.
At Higher Levels
| Slot | Effect |
|---|---|
| 4th | The radius increases by 10 feet for each slot level above 3rd. |
The wardlight line
A line opens low and forks. Where you go from here depends on what you took to get here.
Branches from here: Aegis
Role
- protection
- control