Bestiary · Draconian

PR 11

Adult Brass Dragon

Adult brasses are the weakest of the lesser dragons in a fight and the best informed of them. Scholars cross sun-baked plateaus to ask one a question and budget a week for the answer.

Physiology
Draconian
Size
Giant
Speed
40 ft., fly 80 ft., burrow 20 ft.
Armor class
17 (dragon scale)
Hit points
187 (15d12 + 90)
Proficiency
+4
  • STR 23 +6 save +6
  • DEX 10 +0 save +4
  • CON 23 +6 save +10
  • INT 18 +4 save +4
  • WIS 13 +1 save +5
  • CHA 23 +6 save +10
Skills
Perception +5 , Stealth +4 , Persuasion +10
Passive Perception
15
Senses
blindsight 60 ft., darkvision 120 ft.
Languages
Common, Draconic, Primordial, Sylvan, Low Aurelian, Galactic Standard
Damage immunities
fire
Found in
Desert

Spells

Channels with CHA. Save DC 18, spell attack +10 .

Casts to keep a guest talking and to carry news across the desert.

Traits

  • Frightful Presence

    Each hostile creature within 60 feet that can see the dragon makes a Wisdom saving throw against its save DC or is Frightened for 1 minute.

  • Legendary Resistance

    Twice per day, when it fails a saving throw, it may choose to succeed instead.

  • Hundred Tongues

    The dragon can hold a conversation with any creature that has a language, whether or not the dragon knows that language.

Actions

  • Multiattack

    The dragon uses Frightful Presence, then makes one Bite attack and two Claw attacks.

  • Bite

    +10 to hit · reach 10 ft.

    2d10 + 6 piercing damage

    A bite from the dragon's jaws.

  • Claw

    +10 to hit · reach 5 ft.

    2d6 + 6 slashing damage

    A claw strike from the dragon's forelimb.

  • Tail

    +10 to hit · reach 15 ft.

    2d8 + 6 bludgeoning damage

    A strike from the dragon's tail.

  • Fire Breath

    DC 18 Dexterity save

    The dragon exhales in a 60-foot line 5 feet wide. Each creature in it makes a Dexterity saving throw, taking 14d6 fire damage on a failure and half as much on a success. The breath is superheated air. Recharges on a roll of 5 or 6 on a d6 at the start of the dragon's turn.

  • Sleep Breath

    DC 18 Constitution save

    The dragon exhales sleeping gas in a 60-foot cone. Each creature in it makes a Constitution saving throw or falls Unconscious for 1 minute, waking if it takes damage or another creature uses an action to wake it. This shares a recharge with Fire Breath.

  • Wing Attack Legendary

    DC 18 Dexterity save

    The dragon beats its wings. Each creature within 15 feet makes a Dexterity saving throw, taking 2d6 + 6 bludgeoning damage and falling Prone on a failure. The dragon then flies up to half its speed.