Bestiary · Construct

Axiom PR 4

Axiom Salvager

Salvagers are sent ahead of a Combine claim to reduce a hull to parts and catalog them. They do not distinguish between a derelict and a vessel that is only powered down.

Axiom Combine
Axiom Salvager, drawn at Large scale
Physiology
Construct
Size
Large
Speed
25 ft., climb 20 ft.
Armor class
16 (industrial frame)
Hit points
76 (8d10 + 32)
Proficiency
+2
  • STR 19 +4 save +4
  • DEX 12 +1 save +1
  • CON 18 +4 save +6
  • INT 13 +1 save +1
  • WIS 12 +1 save +1
  • CHA 8 -1 save -1
Skills
Technology +3 , Athletics +6 , Investigation +3
Passive Perception
11
Senses
darkvision 120 ft., blindsight 30 ft.
Languages
Axiom Binary
Damage immunities
poison, psychic
Condition immunities
charmed , exhausted , frightened , poisoned , decompressed
Found in
Debris Shoal , Cometary Halo

Equipment

Traits

  • Vacuum Rated

    Needs no air and is immune to the Decompressed condition.

  • Salvage Record

    The salvager records the exact contents and layout of anything it has stripped, and surrenders the record only to the Combine.

Actions

  • Cutting Array

    +6 to hit · Plasma Cutting Torch · reach 10 ft.

    1d12 + 4 fire damage

    Two attacks. Against a construct, vehicle or structure the damage is doubled.

  • Strip the Vessel Reaction

    When a creature or vessel within 30 feet powers a system, opens a hatch, or otherwise stops being derelict, the salvager makes one Cutting Array attack against it.