PR
1/2
Bee Swarm
A swarm is a disturbed colony defending its hive, and the individual bees cannot be fought one at a time. It keeps attacking until the intruder is outside a distance the colony has already set.
- Physiology
- Beast
- Size
- Medium
- Speed
- 5 ft., fly 30 ft.
- Armor class
- 12
- Hit points
- 22 (5d8)
- Proficiency
- +2
- STR 3 -4 save -4
- DEX 14 +2 save +2
- CON 10 +0 save +0
- INT 1 -5 save -5
- WIS 10 +0 save +0
- CHA 1 -5 save -5
- Passive Perception
- 10
- Languages
- None
- Damage resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed , frightened , grappled , paralyzed , petrified , prone , restrained , stunned
Traits
-
Swarm
The swarm can occupy another creature's space and move through any opening large enough for a single insect. It cannot regain hit points or gain temporary hit points.
Actions
-
Stings
+4 to hit · reach 5 ft.
4d4 piercing damage
Stings from the whole swarm.
-
Rout
DC 10 Constitution save
A creature that starts its turn in the swarm's space makes a Constitution saving throw or is Poisoned until the end of its next turn.