Black Ooze
A black ooze crawls along corridors at a walking pace and dissolves organic matter and iron in its path. Slashing or lightning damage splits it into two oozes that both keep going.
- Physiology
- Monster
- Size
- Large
- Speed
- 20 ft., climb 20 ft.
- Armor class
- 14
- Hit points
- 85 (10d10 + 30)
- Proficiency
- +2
- STR 16 +3 save +3
- DEX 6 -2 save -2
- CON 16 +3 save +3
- INT 1 -5 save -5
- WIS 6 -2 save -2
- CHA 1 -5 save -5
- Skills
- Stealth +0
- Passive Perception
- 8
- Senses
- blindsight 60 ft.
- Languages
- None
- Damage immunities
- acid, cold, lightning, slashing
- Found in
- Station Interior , Derelict Hull
Traits
-
Amorphous
Can move through a gap as narrow as 1 inch without squeezing.
-
Corrosive Body
A creature that touches the ooze or hits it with a melee attack while within 5 feet takes 4 acid damage. Any nonmagical weapon that hits it corrodes, taking a permanent penalty of 1 to damage rolls, and is destroyed at a penalty of 5.
-
Split
When it takes lightning or slashing damage while at 10 or more hit points, it splits into two oozes, each with half its remaining hit points.
Actions
-
Pseudopod
+5 to hit · reach 5 ft.
2d6 + 3 acid damage
A pseudopod strike that burns with acid.