Bestiary · Aberration

PR 20

Old One

An Old One is a tangle of tentacles, wings and a partial face, too large for anyone to have seen all of it at once. It is older than the Prime Plane and did not originate there, and only the part of it that fits is on this side. It sleeps for most of an age, and its sleep leaks into the world as cults, drowned towns and a dream shared along a coastline. It has been woken twice, and the coastlines where it woke are still empty.

Old One, drawn at Gargantuan scale
Physiology
Aberration
Size
Gargantuan
Speed
40 ft., fly 60 ft. (hover), swim 60 ft.
Armor class
23 (geometry that does not resolve)
Hit points
370 (20d20 + 160)
Proficiency
+6
  • STR 28 +9 save +9
  • DEX 14 +2 save +2
  • CON 26 +8 save +14
  • INT 26 +8 save +14
  • WIS 24 +7 save +13
  • CHA 26 +8 save +14
Skills
Arcana +14 , Insight +13 , Lore +14 , Perception +13
Passive Perception
23
Senses
truesight 120 ft., darkvision 240 ft., telepathy 1000 ft.
Languages
Netherspeech, Primordial
Damage resistances
bludgeoning, piercing, slashing, fire, cold, lightning
Damage immunities
psychic, poison, necrotic
Condition immunities
charmed , frightened , paralyzed , petrified , poisoned , stunned , prone
Found in
Abythis Sea Trench , Rift Breach , Oceanic Trench , Shallows

Traits

  • Alien Rejuvenation

    The Old One cannot be banished, imprisoned or permanently killed by any means available on the Prime Plane. When it is reduced to 0 hit points, it disperses and re-forms at its resting place after 100 years.

  • Dream Reach

    Every creature that sleeps within 100 miles of it dreams of it. A creature that finishes a long rest in that area makes a Wisdom saving throw against DC 23 or gains no benefit from the rest and takes 4d10 psychic damage.

  • Horrifying Form

    A creature that starts its turn able to see it makes a Wisdom saving throw against DC 23 or is Frightened for 1 minute. A creature that fails by 10 or more is Stunned for 1 minute instead.

  • Legendary Resistance

    Three times per day, when it fails a saving throw, it can choose to succeed instead.

Actions

  • Multiattack

    The Old One makes three Tentacle attacks, or two Tentacle attacks and uses Unmaking Thought.

  • Tentacle

    +15 to hit · reach 30 ft.

    4d10 + 9 bludgeoning damage

    A strike from one of its tentacles.

  • Unmaking Thought

    DC 22 Intelligence save

    The Old One targets a 60-foot radius within 300 feet of it. Every creature in the area makes an Intelligence saving throw, taking 12d10 psychic damage and being Stunned until the end of its next turn on a failure, or half as much damage and no other effect on a success. A creature reduced to 0 hit points this way dies outright.

  • Churning Surge

    DC 22 Strength save

    The sea or air within 120 feet turns over. Every creature in that area makes a Strength saving throw, taking 10d8 bludgeoning damage and being moved up to 60 feet in a direction of the Old One's choice on a failure, or half as much damage and no movement on a success. Recharges after it rolls a 5 or 6 on a d6 at the start of its turn.

  • Regard Legendary

    One creature it can see within 300 feet makes a Wisdom saving throw against DC 23 or takes 6d10 psychic damage and has disadvantage on all rolls until the end of its next turn.

  • Reach Legendary

    It makes one tentacle attack.

  • Elsewhere Legendary

    It vanishes and reappears at a point it can see within 300 feet. Every creature within 20 feet of either point takes 4d10 psychic damage.