Sun Fish
Sun Fish evolved from a flying-fish ancestor on a world losing its atmosphere and eventually abandoned planets entirely. A school throws reflections dense enough to overwhelm optical sensors and blind a pilot working close to a star.
- Physiology
- Beast
- Size
- Large
- Speed
- 0 ft., fly 60 ft. (hover)
- Armor class
- 14 (iridescent scale)
- Hit points
- 37 (5d10 + 10)
- Proficiency
- +2
- STR 14 +2 save +2
- DEX 17 +3 save +3
- CON 14 +2 save +2
- INT 2 -4 save -4
- WIS 12 +1 save +1
- CHA 8 -1 save -1
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- darkvision 120 ft.
- Languages
- None
- Damage resistances
- radiant, fire
- Damage immunities
- poison
- Condition immunities
- decompressed , poisoned , prone
- Found in
- Stellar Corona , Terran (Verdant)
Traits
-
Vacuum Native
Needs no air and is immune to the Decompressed condition.
-
Dazzle
A creature that starts its turn within 30 feet of three or more Sun Fish in bright light has disadvantage on attack rolls until the end of that turn.
Actions
-
Ram
+5 to hit · reach 5 ft.
2d6 + 3 bludgeoning damage
A ram with its body.
-
School Turn Reaction
When a Sun Fish within 120 feet is damaged, this one moves up to its speed. Any creature within 30 feet of three or more Sun Fish in bright light has disadvantage on attack rolls until the end of its next turn.