Contaminated Atmosphere
Most worlds people settle have an atmosphere that is nearly breathable. Industrial worlds add their own contaminants, and converted worlds add Bloom atmosphere. Radiological contamination is treated the same way: it travels on particles, the same seal filters it out, and the dose it leaves does not clear with rest.
The save
- Ability
- CON
- DC
- 12
- How often
- End of each minute
- On a failure
- The Poisoned condition until an hour after leaving the atmosphere.
In play
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Filtration
A rebreather or sealed suit removes the check. A filter mask gives advantage on it.
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Visibility
Ash and dense spore make the area heavily obscured beyond Close range, in addition to their other effects.
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Radiological
Where the contaminant is radiological, a failed save also inflicts a level of exhaustion that a long rest will not clear. It is removed by a Medicine check against the same DC, a restorative spell or a course of antiradiation drugs.
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Conversion
A failure in Bloom atmosphere also counts as one day of exposure toward conversion.
Where it applies
Built for this
- Combat Respirator Item
- Cybernetic Respiratory Augment Item
- Gas Mask Item
- Hazmat Suit Item
- Rebreather Item